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Dive report

Server hosted by Physgun.com

Online NA · us5 91.229.114.221:28071 checked 9m ago

vanilla
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#15,404ranktop 70% · #1524 in NA
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 70% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:15 UTC13d ago 1 – running 0
Wed 30 Sep, 21:49 UTC17d ago 1 halved by day 1 3.3 days 1
Fri 25 Sep, 00:19 UTC23d ago 2 – 5.9 days 0
Thu 24 Sep, 15:40 UTC23d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Server hosted by Physgun.com appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Server hosted by Physgun.com: Rust community servers, going deep, North American Rust server list and Vanilla Rust servers. You can find it on the server list by these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Server hosted by Physgun.com?

The server browser shows these tags for Server hosted by Physgun.com: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): It's tagged with the region code us5; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; NA (North America): Its browser listing sits under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on Server hosted by Physgun.com?

The last 48 hours saw an average of 28 server fps, never dropping below 28. At its peak it carried 87,439 entities, including buildings and deployables. 4,535 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Server hosted by Physgun.com?

The NA tag puts Server hosted by Physgun.com in North America, and its region code comes out as us5. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 91.229.114.221:28071.

What's the uptime like for Server hosted by Physgun.com?

Right now Server hosted by Physgun.com is online. According to its reported uptime, the last restart was about 13 days 20 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 24 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Server hosted by Physgun.com?

Rust network protocol 2634 and build 166652 is what Server hosted by Physgun.com runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Server hosted by Physgun.com wipe?

Server hosted by Physgun.com wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 days 22 hours.

What happens on wipe day at Server hosted by Physgun.com?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 1.

Rules and settings

What settings are in place on Server hosted by Physgun.com?

The name of Server hosted by Physgun.com contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

What's the map on Server hosted by Physgun.com?

Server hosted by Physgun.com uses a procedural map of size 3,600 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Player stats

What's the population like on Server hosted by Physgun.com?

Server hosted by Physgun.com is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1.

What's Server hosted by Physgun.com's rank among Rust servers?

Over the last seven days, Server hosted by Physgun.com sits at #15,404 by player hours, among the top 70% of all ranked servers and #1,524 in North America.

How to join

What's the process to join Server hosted by Physgun.com?

Open Rust and press F1, then type client.connect 91.229.114.221:28071. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$rus5
Region code It's tagged with the region code us5.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.