Dankalucaland
Online NA · us5 91.229.114.24:28063 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:04 UTC16d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 64/ 175
- 53/ 60
- 46/ 100
- 40/ 100
- 15/ 90
- 27/ 150
Quick answers
Tags and search
Where does Dankalucaland appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Dankalucaland are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Dankalucaland?
gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): Region: us5; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): Its browser listing sits under North America; sc1 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Dankalucaland puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on Dankalucaland?
The last 48 hours saw an average of 60 server fps, never dropping below 60. Buildings, deployables and all other world objects added up to as many as 47,741 entities. 2,738 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of Dankalucaland?
The NA tag puts Dankalucaland in North America, and its region code comes out as us5. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 91.229.114.24:28063.
What's the uptime like for Dankalucaland?
Dankalucaland is up and reachable at the moment. The uptime it gives puts the last restart at roughly 2 hours ago. Over the past full 7 days it stayed up for 13 of 168 hours, or 8%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Dankalucaland?
On Linux, Dankalucaland runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Dankalucaland wipe?
The wipes recorded for Dankalucaland are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 1 hours is how long ago this world came into being.
What happens on wipe day at Dankalucaland?
Recent wipes have averaged a busiest crowd of 2 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings are in place on Dankalucaland?
The name of Dankalucaland contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.
Which map is active on Dankalucaland?
The map on Dankalucaland is procedural and size 6,000, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Population
How many players are on Dankalucaland?
Right now 2 players are on Dankalucaland, which has 2 slots. For the past week, players averaged 2 with a high of 2. At 22:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does Dankalucaland sit in the rankings?
Dankalucaland ranks #6,735 for player hours over the last seven days, #1,078 in North America and in the top 30% of ranked servers.
Getting in
What's the process to join Dankalucaland?
To join, open Rust, hit F1, and enter client.connect 91.229.114.24:28063. Or click Launch Rust on this page to open the game through Steam and connect. Expect a queue: it is full at the moment.
