Skip to the content
Dive report

Server hosted by Physgun.com

Online NA · us5 91.229.114.45:28051 checked 8m ago

vanillamoddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,843ranktop 72% · #1573 in NA
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctMon 21 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:27 UTC3d ago 0 – running 0
Mon 21 Sep, 19:22 UTC26d ago 2 halved by day 1 22.7 days 0
Sun 20 Sep, 19:30 UTC27d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Server hosted by Physgun.com appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Server hosted by Physgun.com are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Server hosted by Physgun.com?

The server browser shows these tags for Server hosted by Physgun.com: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): us5 is this server's region code; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): In the server browser it appears under North America; sc1 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on Server hosted by Physgun.com?

It averaged 60 server fps over the last 48 hours, with a low of 59. The entity count reached a high of 76,769, covering buildings, deployables and everything else. The top memory figure was 2,854 MB. Players experience lag when fps drops and entities climb.

Where can you find Server hosted by Physgun.com?

Server hosted by Physgun.com shows the NA tag for North America, and the region code is us5. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 91.229.114.45:28051.

What's the uptime like for Server hosted by Physgun.com?

Right now Server hosted by Physgun.com is online. The uptime it gives puts the last restart at roughly 3 days 19 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Server hosted by Physgun.com on?

On Linux, Server hosted by Physgun.com runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Server hosted by Physgun.com follow for wipes?

There is no next wipe to predict because Server hosted by Physgun.com wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 3 days 21 hours.

What can you expect on wipe day at Server hosted by Physgun.com?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

What settings are in place on Server hosted by Physgun.com?

Its name does not state a gather rate for Server hosted by Physgun.com. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

Which map is active on Server hosted by Physgun.com?

Server hosted by Physgun.com uses a procedural map of size 3,500 with seed 2127737143, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on Server hosted by Physgun.com?

Right now 0 players are on Server hosted by Physgun.com, which has 100 slots. Over the past week it has drawn 0 players on average.

What's Server hosted by Physgun.com's rank among Rust servers?

Server hosted by Physgun.com ranks #15,843 for player hours over the last seven days, #1,573 in North America and in the top 72% of ranked servers.

How to join

How do you get into Server hosted by Physgun.com?

To join, open Rust, hit F1, and enter client.connect 91.229.114.45:28051. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,sc1,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$rus5
Region code us5 is this server's region code.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America In the server browser it appears under North America.

Other

sc1
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.