RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28039 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 19 October, 18:04 UTC, in 1d 9h. Every Monday at 18:04 and every Thursday at 17:09 UTC · high confidence
Coming wipes
- 1d 9hMon 19 Oct, 18:04 UTC
- 4d 8hThu 22 Oct, 17:09 UTC
- 8d 9hMon 26 Oct, 18:04 UTC
- 11d 8hThu 29 Oct, 17:09 UTC
- 15d 9hMon 2 Nov, 18:04 UTC
- 18d 10hThu 5 Nov, 19:00 UTCFW
- 22d 9hMon 9 Nov, 18:04 UTC
- 25d 8hThu 12 Nov, 17:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:09 UTC2d ago | 6 | – | running | 0 |
| Mon 12 Oct, 18:04 UTC5d ago | 5 | held half | 3 days | 0 |
| Thu 8 Oct, 17:10 UTC9d ago | 6 | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC12d ago | 6 | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC16d ago | 7 | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW16d ago | 7 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC19d ago | 6 | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC23d ago | 7 | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC26d ago | 4 | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC30d ago | 6 | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC33d ago | 1 | held half | 3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 2/ 100
- 6/ 100
- 2/ 100
- 7/ 50
- 9/ 100
- 50/ 100
Quick answers
Tags and search
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RGN 1000x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x gather rate, Modded Rust servers, Go deep on PvE servers, Best Rust zombie servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What's the meaning of the tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): Region: us5; ^w (Weekly): A wipe every week; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the performance like on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The last 48 hours saw an average of 55 server fps, never dropping below 12. The entity count reached a high of 69,791, covering buildings, deployables and everything else. Memory use peaked at 3,447 MB. Players experience lag when fps drops and entities climb.
What's the location of RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] shows the NA tag for North America, and the region code is us5. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 91.229.114.68:28039.
What's the uptime like for RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Right now RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is online. According to its reported uptime, the last restart was about 6 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] on?
On Linux, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] follows a every Monday at 18:04 and every Thursday at 17:09 UTC wipe pattern. Expect the next wipe on Monday 19 October at 18:04 UTC. The world you are on now was created 2 days 15 hours. Its tags carry a wipe schedule that runs weekly.
What can you expect on wipe day at RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Across its recent wipes, the average busiest point drew 6 players. 47 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Settings and map
What settings and rules have been applied to RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
At 1000x gather, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] does what its name suggests. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The map on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural and size 3,000, generated by the game with seed 1836736918. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name RustGamingNation Procedural.
Player stats
What's the population like on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Right now 0 players are on RGN 1000x PvE [Events|Purge|Zombies|SkillTree], which has 100 slots. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, 18:00 UTC drew the most players, 5 on average.
What position does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
Over the last seven days RGN 1000x PvE [Events|Purge|Zombies|SkillTree] sits at #2,898 on player hours, which is #499 in North America and inside the top 13% of all ranked servers.
Join info
How do you get into RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
To join, open Rust, hit F1, and enter client.connect 91.229.114.68:28039. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://rustgamingnation.com/.
