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Test Server | Map Pre-Release for Canadian Chill

Online NA · us5 91.229.114.90:28040 checked 10m ago

weekly wipes moddedoxidepve
Drop in
0/ 10 players now 0% full
07-day averagepeak 3
#6,881ranktop 31% · #1100 in NA
7d agolast wipeweekly schedule
3d 10hnext wipeWed 21 Oct, 19:11 UTC

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct15 Oct18 Oct

Top 31% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 21 October, 19:11 UTC, in 3d 10h. Its weekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 3d 10h
    Wed 21 Oct, 19:11 UTC
  • 10d 10h
    Wed 28 Oct, 19:11 UTC
  • 17d 10h
    Wed 4 Nov, 19:11 UTC
  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 24d 10h
    Wed 11 Nov, 19:11 UTC
  • 31d 10h
    Wed 18 Nov, 19:11 UTC
  • 38d 10h
    Wed 25 Nov, 19:11 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:11 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test Server | Map Pre-Release for Canadian Chill appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server | Map Pre-Release for Canadian Chill are: Modded Rust servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should you read the tags on Test Server | Map Pre-Release for Canadian Chill?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $rus5 (Region code): Region: us5; ^w (Weekly): Weekly wipes; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): In the server browser it appears under North America — that is the tag list Test Server | Map Pre-Release for Canadian Chill puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does Test Server | Map Pre-Release for Canadian Chill perform?

Average server fps for the last 48 hours was 59, and the lowest was 55. The entity count reached a high of 89,373, covering buildings, deployables and everything else. 3,636 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Test Server | Map Pre-Release for Canadian Chill?

Test Server | Map Pre-Release for Canadian Chill shows the NA tag for North America, and the region code is us5. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.229.114.90:28040.

Is Test Server | Map Pre-Release for Canadian Chill up, and how often does it stay online?

Test Server | Map Pre-Release for Canadian Chill is up and reachable at the moment. The uptime it gives puts the last restart at roughly 2 days 15 hours ago. In the last full 7 days, 77 of 168 hours were online, 46% uptime. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for Test Server | Map Pre-Release for Canadian Chill?

The version on Test Server | Map Pre-Release for Canadian Chill is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Test Server | Map Pre-Release for Canadian Chill wipe?

Its tag guides the prediction since Test Server | Map Pre-Release for Canadian Chill has too few wipes on record to confirm the schedule. Expect the next wipe on Wednesday 21 October at 19:11 UTC. The world you are on now was created 7 days 12 hours. Its tags carry a wipe schedule that runs weekly.

What happens on wipe day at Test Server | Map Pre-Release for Canadian Chill?

The average peak across recent wipes is 3 players. On the latest wipe, 6 hours passed before the crowd peaked.

Rules and settings

Which rules and settings is Test Server | Map Pre-Release for Canadian Chill running?

Its name does not state a gather rate for Test Server | Map Pre-Release for Canadian Chill. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Test Server | Map Pre-Release for Canadian Chill?

A game-generated procedural map of size 4,000 with seed 1337 is in play on Test Server | Map Pre-Release for Canadian Chill. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player stats

Is Test Server | Map Pre-Release for Canadian Chill busy?

Test Server | Map Pre-Release for Canadian Chill is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 3. At 23:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What's Test Server | Map Pre-Release for Canadian Chill's rank among Rust servers?

Over the last seven days, Test Server | Map Pre-Release for Canadian Chill sits at #6,881 by player hours, among the top 31% of all ranked servers and #1,100 in North America.

Join info

What's the process to join Test Server | Map Pre-Release for Canadian Chill?

Open Rust and press F1, then type client.connect 91.229.114.90:28040. Alternatively, click Launch Rust on this page to join via Steam. https://www.chill-rust.ca/ is its website.

What each one means

Server tags

Published as mp10,ptrak,$rus5,v2634,^p,^w,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$rus5
Region code Region: us5.

Wipe schedule

^w
Weekly Weekly wipes.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.