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Dive report

Beetsa's Paradise

Offline NA · us5 91.229.114.90:28092 checked 34d ago

vanillamoddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,122rank#1566 in NA
56d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Beetsa's Paradise appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Beetsa's Paradise are: Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Beetsa's Paradise?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs161125 (Build): The build number is 161125; ptrak (Networking): The network layer is RakNet, Rust's default; $rus5 (Region code): It's tagged with the region code us5; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): Its browser listing sits under North America — that is the tag list Beetsa's Paradise puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of Beetsa's Paradise?

Beetsa's Paradise shows the NA tag for North America, and the region code is us5. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 91.229.114.90:28092.

What's the uptime like for Beetsa's Paradise?

Right now Beetsa's Paradise is offline, having last been seen 34 days 5 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Beetsa's Paradise on?

Rust network protocol 2632 and build 161125 is what Beetsa's Paradise runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does Beetsa's Paradise wipe?

Beetsa's Paradise's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 56 days 3 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Beetsa's Paradise running?

No gather rate appears in the name of Beetsa's Paradise. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

What's the map on Beetsa's Paradise?

The map on Beetsa's Paradise is procedural, made by the game.

Player stats

What's the population like on Beetsa's Paradise?

The last sighting of Beetsa's Paradise was 34 days 5 hours ago; it is offline right now.

What's Beetsa's Paradise's rank among Rust servers?

Beetsa's Paradise ranks #15,122 for player hours over the last seven days, #1,566 in North America and in the top – of ranked servers.

Getting in

What's the way to join Beetsa's Paradise?

Open Rust and press F1, then type client.connect 91.229.114.90:28092. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$rus5,v2632,^v,NA,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2632
Protocol To join, your game has to be on protocol 2632.
cs161125
Build The build number is 161125.
ptrak
Networking The network layer is RakNet, Rust's default.
$rus5
Region code It's tagged with the region code us5.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America Its browser listing sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.