Project: Plagued
Online NA · us5 91.229.114.90:28100 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Sunday 18 October, 22:51 UTC, in 16h. Every 8 days 15 hours · medium confidence
Coming wipes
- 16hSun 18 Oct, 22:51 UTC
- 9d 6hTue 27 Oct, 13:28 UTC
- 18d 12hThu 5 Nov, 19:00 UTCFW
- 26d 12hFri 13 Nov, 18:40 UTC
- 35d 2hSun 22 Nov, 09:17 UTC
- 43d 17hMon 30 Nov, 23:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 08:15 UTC7d ago | 7 | – | running | 1 |
| Thu 1 Oct, 17:39 UTC FW16d ago | 6 | held half | 8.6 days | 0 |
| Wed 23 Sep, 12:08 UTC24d ago | 7 | halved by day 4 | 8.2 days | 0 |
| Mon 14 Sep, 02:18 UTC34d ago | 6 | held half | 9.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 233/ 2000
- 78/ 200
- 55/ 200
- 37/ 100
- 42/ 100
- 51/ 200
Quick answers
Tags and search
Where does Project: Plagued appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Project: Plagued: Modded Rust servers, Go deep on PvE servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Project: Plagued?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $rus5 (Region code): us5 is this server's region code; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; NA (North America): Its browser listing sits under North America — that is the tag list Project: Plagued puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is Project: Plagued lag-free?
It averaged 43 server fps over the last 48 hours, with a low of 34. The entity count reached a high of 107,039, covering buildings, deployables and everything else. 3,153 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of Project: Plagued?
Project: Plagued shows the NA tag for North America, and the region code is us5. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 91.229.114.90:28100.
Is Project: Plagued up, and how often does it stay online?
Project: Plagued is live as of this check. According to its reported uptime, the last restart was about 11 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Project: Plagued on?
Rust network protocol 2634 and build 167781 is what Project: Plagued runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Project: Plagued wipe?
About every 8.6 days is how often Project: Plagued has wiped recently. Sunday 18 October at 22:51 UTC is when the next wipe is due. The world you are on now was created 7 days 22 hours.
What can you expect on wipe day at Project: Plagued?
The average peak across recent wipes is 7 players. On the latest wipe, 33 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 67% of recent wipes. Otherwise, the crowd sank below half by day 4.
Settings and map
What settings are in place on Project: Plagued?
Its name does not state a gather rate for Project: Plagued. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Project: Plagued?
A game-generated procedural map of size 4,096 with seed 1337 is in play on Project: Plagued. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Population
What's the population like on Project: Plagued?
Out of 100 slots, 0 are filled on Project: Plagued right now. For the past week, players averaged 2 with a high of 7. At 11:00 UTC in the last 48 hours, the average reached its highest: 2 players.
What's Project: Plagued's rank among Rust servers?
Project: Plagued ranks #2,629 for player hours over the last seven days, #452 in North America and in the top 12% of ranked servers.
Getting in
How do you get into Project: Plagued?
Open Rust and press F1, then type client.connect 91.229.114.90:28100. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/VzHX6sjNRP is its website.
