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Dive report

INTFO no canyon bridge clean test

Offline 91.240.74.124:29715 checked 29d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,428rankno region published
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 10:52 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does INTFO no canyon bridge clean test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include INTFO no canyon bridge clean test: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on INTFO no canyon bridge clean test?

INTFO no canyon bridge clean test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is INTFO no canyon bridge clean test in?

There is no published region for INTFO no canyon bridge clean test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.240.74.124:29715.

What's the uptime like for INTFO no canyon bridge clean test?

Right now INTFO no canyon bridge clean test is offline, having last been seen 29 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 17 September 2026.

What Rust version is INTFO no canyon bridge clean test on?

Rust network protocol 2633 and build 163794 is what INTFO no canyon bridge clean test runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does INTFO no canyon bridge clean test wipe?

Too few wipes are on record for INTFO no canyon bridge clean test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 29 days 22 hours.

What happens on wipe day at INTFO no canyon bridge clean test?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Map and rules

What settings and rules have been applied to INTFO no canyon bridge clean test?

The name of INTFO no canyon bridge clean test contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Player stats

How many players are on INTFO no canyon bridge clean test?

Right now INTFO no canyon bridge clean test is offline, with its last appearance 29 days 22 hours ago.

What's INTFO no canyon bridge clean test's rank among Rust servers?

For player hours in the last seven days, INTFO no canyon bridge clean test ranks #15,428, within the top – of ranked servers.

Getting in

What's the way to join INTFO no canyon bridge clean test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.240.74.124:29715.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.