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Dive report

BuildLab

Offline 91.245.155.25:47831 checked 11h ago

moddedoxide
Drop in
1/ 4 players now 25% full
07-day averagepeak 1
#7,579ranktop 34%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75117:0018:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:05 UTC15d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does BuildLab appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include BuildLab: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on BuildLab?

gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list BuildLab puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find BuildLab?

There is no published region for BuildLab. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 91.245.155.25:47831.

Is BuildLab up, and how often does it stay online?

The server BuildLab is not reachable at the moment; the last sighting was 11 hours ago. It was up 21% of the time over the last full 7 days, 36 of 168 hours. The first sighting by Rust Going Deep was on 27 September 2026.

What Rust version is BuildLab on?

Rust network protocol 2634 and build 167398 is what BuildLab runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does BuildLab wipe?

Too few wipes are on record for BuildLab to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 15 hours.

Settings and map

What settings are in place on BuildLab?

No gather rate appears in the name of BuildLab. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on BuildLab?

BuildLab uses a game-generated procedural map.

Player count

How many players are on BuildLab?

The last sighting of BuildLab was 11 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 19:00 UTC drew the most players, 1 on average.

What position does BuildLab hold in the server rankings?

Over the last seven days, BuildLab is #7,579 by player hours, among the top 34% of all ranked servers.

Getting in

What's the way to join BuildLab?

Open Rust and press F1, then type client.connect 91.245.155.25:47831. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players It holds 4 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.