MadMax TestServer
Offline 91.40.43.110:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 09:52 UTC, in 11d 9h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 410/ 475
- 718/ 750
- 501/ 600
- 444/ 525
- 335/ 425
- 539/ 525
Quick answers
Tags and search
Where does MadMax TestServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MadMax TestServer: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
How should you read the tags on MadMax TestServer?
MadMax TestServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes fortnightly. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is MadMax TestServer in?
There is no published region for MadMax TestServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 91.40.43.110:28015.
How reliable is MadMax TestServer?
MadMax TestServer is down at the moment; it was last up 2 days 13 hours ago. In the last full 2 days, 0 of 48 hours were online, 0% uptime. 15 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for MadMax TestServer?
Rust network protocol 2634 and build 167781 is what MadMax TestServer runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does MadMax TestServer wipe?
The next wipe on MadMax TestServer is calculated from biweekly: 14 days after its last wipe. Thursday 29 October at 09:52 UTC is when the next wipe is due. 2 days 14 hours is how long ago this world came into being. A wipe schedule covering every two weeks is published in its tags.
Map and rules
What settings are in place on MadMax TestServer?
Its name does not state a gather rate for MadMax TestServer. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on MadMax TestServer?
A procedural map, generated by the game, is in play on MadMax TestServer.
Player count
Is MadMax TestServer busy?
Right now MadMax TestServer is offline, with its last appearance 2 days 13 hours ago. For the past week, players averaged 1 with a high of 1.
What's MadMax TestServer's rank among Rust servers?
For player hours in the last seven days, MadMax TestServer ranks #13,337, within the top 60% of ranked servers.
How to join
How do you get into MadMax TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.40.43.110:28015.