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Dive report

Server Kirill

Offline 91.79.193.27:28015 checked 28d ago

Drop in
0/ 500 players now 0% full
07-day averagepeak –
#15,414rankno region published
38d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Server Kirill appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Server Kirill are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Server Kirill?

Server Kirill's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Server Kirill?

No region comes from Server Kirill. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 91.79.193.27:28015.

How reliable is Server Kirill?

Right now Server Kirill is offline, having last been seen 28 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 19 September 2026 is when Rust Going Deep first saw it.

What Rust version is Server Kirill on?

On Windows, Server Kirill runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does Server Kirill wipe?

Server Kirill's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 38 days 14 hours.

Rules and settings

What settings are in place on Server Kirill?

No gather rate appears in the name of Server Kirill. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Server Kirill?

The map on Server Kirill is procedural, made by the game.

Player stats

Is Server Kirill busy?

The last sighting of Server Kirill was 28 days 13 hours ago; it is offline right now.

Where does Server Kirill sit in the rankings?

For player hours in the last seven days, Server Kirill ranks #15,414, within the top – of ranked servers.

Getting in

What's the way to join Server Kirill?

Open Rust and press F1, then type client.connect 91.79.193.27:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build It's on build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.