DeepSeaRusWorld
Offline 92.118.11.17:28438 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 6h. The force wipe · high confidence
Coming wipes
- 18d 6hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:11 UTC7d ago | 2 | – | running | 1 |
| Thu 1 Oct, 20:29 UTC FW16d ago | 3 | halved by day 3 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does DeepSeaRusWorld appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DeepSeaRusWorld are: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on DeepSeaRusWorld?
The server browser shows these tags for DeepSeaRusWorld: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts10 (Group limit): Teams max out at 10; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
How well does DeepSeaRusWorld perform?
It averaged 95 server fps over the last 48 hours, with a low of 64. Buildings, deployables and all other world objects added up to as many as 97,640 entities. 3,846 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of DeepSeaRusWorld?
DeepSeaRusWorld does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 92.118.11.17:28438.
Is DeepSeaRusWorld up, and how often does it stay online?
DeepSeaRusWorld is down at the moment; it was last up 15 hours ago. The uptime it gives puts the last restart at roughly 6 days 8 hours ago. Over the past full 7 days it stayed up for 154 of 168 hours, or 92%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for DeepSeaRusWorld?
On Linux, DeepSeaRusWorld runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does DeepSeaRusWorld wipe?
DeepSeaRusWorld limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 7 days is how long ago this world came into being. The tags list wipes scheduled every month.
What can you expect on wipe day at DeepSeaRusWorld?
Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 3, then dipped below half.
Settings and map
Which rules and settings is DeepSeaRusWorld running?
Its name does not state a gather rate for DeepSeaRusWorld. Group size is capped at 10 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.
What's the map on DeepSeaRusWorld?
A game-generated procedural map of size 4,096 with seed 1337 is in play on DeepSeaRusWorld. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player count
Is DeepSeaRusWorld busy?
Right now DeepSeaRusWorld is offline, with its last appearance 15 hours ago. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 06:00 UTC drew the most players, 2 on average.
What's DeepSeaRusWorld's rank among Rust servers?
For player hours in the last seven days, DeepSeaRusWorld ranks #5,635, within the top 26% of ranked servers.
How to join
What's the way to join DeepSeaRusWorld?
Open Rust and press F1, then type client.connect 92.118.11.17:28438. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://site.xyz/.