Test
Offline 92.124.161.7:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 120/ 200
- 311/ 300
- 237/ 275
- 748/ 800
- 111/ 200
- 257/ 300
Quick answers
Tags and listings
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Test?
Test does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 92.124.161.7:28015.
Is Test up, and how often does it stay online?
Test is down at the moment; it was last up 24 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is Test on?
Rust network protocol 2633 and build 165217 is what Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does Test wipe?
Too few wipes are on record for Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 24 days 13 hours ago.
Map and rules
What settings and rules have been applied to Test?
No gather rate appears in the name of Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Test?
A procedural map, generated by the game, is in play on Test.
Player stats
What's the population like on Test?
The last sighting of Test was 24 days 12 hours ago; it is offline right now.
What's Test's rank among Rust servers?
For player hours in the last seven days, Test ranks #15,460, within the top 71% of ranked servers.
Join info
What's the process to join Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.124.161.7:28015.