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Dive report

Solo

Offline 92.170.168.69:28015 checked 34d ago

Drop in
0/ ? players now
07-day averagepeak –
#15,150rankno region published
37d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Solo appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Solo: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Solo?

The server browser shows these tags for Solo: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Solo?

There is no published region for Solo. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 92.170.168.69:28015.

How reliable is Solo?

Solo is down at the moment; it was last up 34 days 11 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Solo?

Rust network protocol 2633 and build 163794 is what Solo runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Solo wipe?

Too few wipes are on record for Solo to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 37 days 9 hours ago.

Map and rules

Which rules and settings is Solo running?

No gather rate appears in the name of Solo. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Solo?

Solo uses a game-generated procedural map.

Player stats

What's the population like on Solo?

Solo was last seen 34 days 11 hours ago and is offline as you read this.

Where does Solo sit in the rankings?

For player hours in the last seven days, Solo ranks #15,150, within the top – of ranked servers.

Join info

What's the process to join Solo?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.170.168.69:28015.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players It holds 0 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.