My Test Server
Offline 92.206.120.55:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 300
- 589/ 600
- 474/ 500
- 136/ 200
- 479/ 525
- 215/ 250
Quick answers
Tags and listings
Where does My Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Test Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on My Test Server?
The server browser shows these tags for My Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of My Test Server?
No region comes from My Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 92.206.120.55:28015.
Is My Test Server up, and how often does it stay online?
The server My Test Server is not reachable at the moment; the last sighting was 20 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 27 September 2026 is when Rust Going Deep first saw it.
What Rust version is My Test Server on?
On Windows, My Test Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does My Test Server follow for wipes?
My Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 20 days 20 hours ago.
Map and rules
What settings are in place on My Test Server?
The name of My Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
What's the map on My Test Server?
A procedural map, generated by the game, is in play on My Test Server.
Population
How many players are on My Test Server?
My Test Server was last seen 20 days 16 hours ago and is offline as you read this.
What's My Test Server's rank among Rust servers?
For player hours in the last seven days, My Test Server ranks #16,952, within the top 71% of ranked servers.
Join info
How do you get into My Test Server?
To join, open Rust, hit F1, and enter client.connect 92.206.120.55:28015. Or click Launch Rust on this page to open the game through Steam and connect.