[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events
Offline 92.208.22.169:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 13h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events are: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
The server browser shows these tags for [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events in?
The name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events points to Europe, even without a region tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 92.208.22.169:28015.
What's the uptime like for [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
Right now [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is offline, having last been seen 32 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events on?
The version on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events follow for wipes?
The next wipe on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is calculated from the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 36 days 20 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
Map and rules
What settings and rules have been applied to [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
No gather rate appears in the name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.
Player stats
How many players are on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events was last seen 32 days 12 hours ago and is offline as you read this.
What's [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events's rank among Rust servers?
Over the last seven days, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is #13,253 by player hours, among the top – of all ranked servers.
How to join
How do you get into [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
Open Rust and press F1, then type client.connect 92.208.22.169:28015. Alternatively, click Launch Rust on this page to join via Steam.