SelfGame
Offline 92.211.28.171:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:35 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 389/ 450
- 191/ 200
- 595/ 600
- 314/ 325
- 320/ 325
- 394/ 450
Quick answers
Tags and search
Where does SelfGame appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SelfGame are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on SelfGame?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list SelfGame puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of SelfGame?
There is no published region for SelfGame. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 92.211.28.171:28015.
What's the uptime like for SelfGame?
SelfGame is down at the moment; it was last up 15 days 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 26 September 2026.
What is the Rust version for SelfGame?
The version on SelfGame is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does SelfGame follow for wipes?
The wipes recorded for SelfGame are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 5 hours ago.
What happens on wipe day at SelfGame?
Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
Which rules and settings is SelfGame running?
Its name does not state a gather rate for SelfGame. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on SelfGame?
SelfGame uses a game-generated procedural map.
Population
What's the population like on SelfGame?
The last sighting of SelfGame was 15 days 5 hours ago; it is offline right now.
What's SelfGame's rank among Rust servers?
Over the last seven days, SelfGame is #14,968 by player hours, among the top 66% of all ranked servers.
How to join
How do you get into SelfGame?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.211.28.171:28015.