LinuxGSM
Offline 92.211.3.96:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 146/ 200
- 291/ 300
- 248/ 275
- 780/ 800
- 108/ 200
- 112/ 250
Quick answers
Tags and listings
Where does LinuxGSM appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LinuxGSM: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
The server browser shows these tags for LinuxGSM: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): It's on build 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find LinuxGSM?
No region comes from LinuxGSM. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 92.211.3.96:28015.
Is LinuxGSM up, and how often does it stay online?
Right now LinuxGSM is offline, having last been seen 29 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is LinuxGSM on?
Rust network protocol 2633 and build 163207 is what LinuxGSM runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
When does LinuxGSM wipe?
LinuxGSM's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 42 days 13 hours is how long ago this world came into being.
Map and rules
Which rules and settings is LinuxGSM running?
The name of LinuxGSM contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on LinuxGSM?
The map on LinuxGSM is procedural, made by the game.
Player count
What's the population like on LinuxGSM?
Right now LinuxGSM is offline, with its last appearance 29 days 12 hours ago.
Where does LinuxGSM sit in the rankings?
For player hours in the last seven days, LinuxGSM ranks #15,382, within the top – of ranked servers.
Getting in
How do you get into LinuxGSM?
To join, open Rust, hit F1, and enter client.connect 92.211.3.96:28015. Or click Launch Rust on this page to open the game through Steam and connect.