Skip to the content
Dive report

Name of Server as Shown on the Client Server List

Offline 92.238.133.242:28015 checked 1d ago

Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#9,205ranktop 42%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.250.50.75113:0014:0015:00Wiped Fri 16 Oct, 13:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep7 Oct12 Oct18 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSat 3 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:20 UTC1d ago – – running 1
Thu 15 Oct, 22:31 UTC2d ago 1 – 0.6 days 1
Sat 3 Oct, 21:38 UTC14d ago 1 held half 12 days 1
Sat 3 Oct, 10:59 UTC14d ago 1 – 0.4 days 1
Sat 19 Sep, 13:02 UTC28d ago 1 held half 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of Name of Server as Shown on the Client Server List?

There is no published region for Name of Server as Shown on the Client Server List. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 92.238.133.242:28015.

How reliable is Name of Server as Shown on the Client Server List?

The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 42 hours ago. It was up 5% of the time over the last full 7 days, 8 of 168 hours. 17 September 2026 is when Rust Going Deep first saw it.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2634 and build 167781 is what Name of Server as Shown on the Client Server List runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Name of Server as Shown on the Client Server List wipe?

There is no next wipe to predict because Name of Server as Shown on the Client Server List wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 44 hours.

What happens on wipe day at Name of Server as Shown on the Client Server List?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Rules and settings

What settings and rules have been applied to Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is in play on Name of Server as Shown on the Client Server List.

Player count

What's the population like on Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 42 hours ago. The seven-day average is 1 players, with a peak of 1. At 13:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's Name of Server as Shown on the Client Server List's rank among Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List is #9,205 by player hours, among the top 42% of all ranked servers.

Join info

What's the way to join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.238.133.242:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.