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Dive report

Damaged Gamers oxide

Online 92.238.195.246:28013 checked 11m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#14,646ranktop 66%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct11 Oct14 Oct17 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Damaged Gamers oxide appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Damaged Gamers oxide are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Damaged Gamers oxide?

The server browser shows these tags for Damaged Gamers oxide: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is Damaged Gamers oxide lag-free?

The last 48 hours saw an average of 56 server fps, never dropping below 49. Buildings, deployables and all other world objects added up to as many as 118,051 entities. The top memory figure was 4,240 MB. Players experience lag when fps drops and entities climb.

What location is Damaged Gamers oxide in?

Damaged Gamers oxide does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 92.238.195.246:28013.

How reliable is Damaged Gamers oxide?

Damaged Gamers oxide is up and reachable at the moment. According to its reported uptime, the last restart was about 2 days 20 hours ago. In the last full 7 days, 142 of 168 hours were online, 85% uptime. 1 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Damaged Gamers oxide?

The version on Damaged Gamers oxide is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Damaged Gamers oxide follow for wipes?

The wipes recorded for Damaged Gamers oxide are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 23 hours ago.

Map and rules

What settings are in place on Damaged Gamers oxide?

The name of Damaged Gamers oxide contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Damaged Gamers oxide?

Damaged Gamers oxide uses a procedural map of size 4,500 with seed 19782634, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on Damaged Gamers oxide?

Out of 10 slots, 0 are filled on Damaged Gamers oxide right now. The seven-day average is 0 players, with a peak of 1.

What position does Damaged Gamers oxide hold in the server rankings?

Over the last seven days, Damaged Gamers oxide is #14,646 by player hours, among the top 66% of all ranked servers.

Getting in

What's the process to join Damaged Gamers oxide?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.238.195.246:28013.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.