TapewoRm
Offline 92.32.126.15:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and search
Where does TapewoRm appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TapewoRm: Rust community servers, going deep and Go deep on PvE servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the tags on TapewoRm?
The server browser shows these tags for TapewoRm: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find TapewoRm?
No region comes from TapewoRm. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 92.32.126.15:28015.
What's the uptime like for TapewoRm?
The server TapewoRm is not reachable at the moment; the last sighting was 23 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 20 September 2026 is when Rust Going Deep first saw it.
What Rust version is TapewoRm on?
The version on TapewoRm is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does TapewoRm follow for wipes?
Too few wipes are on record for TapewoRm to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 14 hours is how long ago this world came into being.
Map and rules
What settings are in place on TapewoRm?
Its name does not state a gather rate for TapewoRm. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on TapewoRm?
A procedural map, generated by the game, is in play on TapewoRm.
Population
Is TapewoRm busy?
Right now TapewoRm is offline, with its last appearance 23 days 10 hours ago.
What position does TapewoRm hold in the server rankings?
Over the last seven days, TapewoRm is #15,721 by player hours, among the top 71% of all ranked servers.
How to join
What's the process to join TapewoRm?
Open Rust and press F1, then type client.connect 92.32.126.15:28015. Alternatively, click Launch Rust on this page to join via Steam.