ServerName
Offline 92.47.165.68:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 154/ 200
- 333/ 350
- 687/ 725
- 223/ 250
- 110/ 200
- 248/ 275
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of ServerName?
There is no published region for ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 92.47.165.68:28015.
Is ServerName up, and how often does it stay online?
The server ServerName is not reachable at the moment; the last sighting was 7 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 6 October 2026.
What is the Rust version for ServerName?
On Windows, ServerName runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 11 days 10 hours.
Rules and settings
Which rules and settings is ServerName running?
Its name does not state a gather rate for ServerName. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Player stats
Is ServerName busy?
The last sighting of ServerName was 7 days 12 hours ago; it is offline right now.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #15,881 by player hours, among the top 72% of all ranked servers.
Getting in
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 92.47.165.68:28015. Or click Launch Rust on this page to open the game through Steam and connect.