Local Server
Offline 92.50.200.7:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 409/ 450
- 193/ 200
- 591/ 600
- 311/ 325
- 319/ 325
- 427/ 450
Quick answers
Tags and listings
Where does Local Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local Server?
Local Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Local Server?
No region comes from Local Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 92.50.200.7:28015.
What's the uptime like for Local Server?
Local Server is down at the moment; it was last up 4 hours ago. The first sighting by Rust Going Deep was on 16 October 2026.
What Rust version is Local Server on?
The version on Local Server is Rust network protocol 2634 and build 167584, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Local Server wipe?
Local Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 11 days 4 hours.
Rules and settings
What settings and rules have been applied to Local Server?
The name of Local Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on Local Server?
The map on Local Server is procedural, made by the game.
Player count
How many players are on Local Server?
The last sighting of Local Server was 4 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 22:00 UTC, averaging 0 players.
Where does Local Server sit in the rankings?
Over the last seven days, Local Server is #12,515 by player hours, among the top 57% of all ranked servers.
How to join
What's the way to join Local Server?
Open Rust and press F1, then type client.connect 92.50.200.7:28015. Alternatively, click Launch Rust on this page to join via Steam.