ServerName
Offline 92.55.11.238:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 180/ 200
- 465/ 450
- 604/ 675
- 193/ 225
- 203/ 275
- 120/ 200
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerName?
The server browser shows these tags for ServerName: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is ServerName in?
No region comes from ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 92.55.11.238:28015.
How reliable is ServerName?
ServerName is down at the moment; it was last up 6 days 17 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. Rust Going Deep has had it on record since 11 October 2026.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167398 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 17 hours.
Map and rules
What settings and rules have been applied to ServerName?
The name of ServerName contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on ServerName?
The map on ServerName is procedural, made by the game.
Player count
How many players are on ServerName?
The last sighting of ServerName was 6 days 17 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
Where does ServerName sit in the rankings?
Over the last seven days, ServerName is #15,860 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join ServerName?
To join, open Rust, hit F1, and enter client.connect 92.55.11.238:28015. Or click Launch Rust on this page to open the game through Steam and connect.