BuildCreative Local
Offline 93.1.105.244:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 157/ 999
- 51/ 999
- 78/ 150
- 347/ 100
- 46/ 100
- 0/ 100
Quick answers
Tags and search
Where does BuildCreative Local appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include BuildCreative Local: Modded Rust servers, Rust build and creative servers and Rust creative servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on BuildCreative Local?
The server browser shows these tags for BuildCreative Local: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find BuildCreative Local?
There is no published region for BuildCreative Local. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 93.1.105.244:28015.
What's the uptime like for BuildCreative Local?
The server BuildCreative Local is not reachable at the moment; the last sighting was 16 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 1 October 2026.
What is the Rust version for BuildCreative Local?
On Windows, BuildCreative Local runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does BuildCreative Local follow for wipes?
The wipes recorded for BuildCreative Local are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 12 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to BuildCreative Local?
No gather rate appears in the name of BuildCreative Local. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on BuildCreative Local?
The map on BuildCreative Local is procedural, made by the game.
Population
How many players are on BuildCreative Local?
BuildCreative Local was last seen 16 days 21 hours ago and is offline as you read this.
Where does BuildCreative Local sit in the rankings?
Over the last seven days, BuildCreative Local is #14,176 by player hours, among the top 60% of all ranked servers.
Getting in
What's the way to join BuildCreative Local?
Open Rust and press F1, then type client.connect 93.1.105.244:28015. Alternatively, click Launch Rust on this page to join via Steam.