Map Preview
Offline 93.105.177.169:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 368/ 375
- 592/ 600
- 391/ 475
- 108/ 200
- 648/ 625
- 261/ 250
Quick answers
Tags and filters
Where does Map Preview appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Map Preview are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Map Preview?
Map Preview's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Map Preview?
No region comes from Map Preview. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 93.105.177.169:28015.
How reliable is Map Preview?
Right now Map Preview is offline, having last been seen 22 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 25 September 2026.
What is the Rust version for Map Preview?
Rust network protocol 2633 and build 165217 is what Map Preview runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Map Preview wipe?
The wipes recorded for Map Preview are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 14 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Map Preview?
The name of Map Preview contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Player count
How many players are on Map Preview?
The last sighting of Map Preview was 22 days 13 hours ago; it is offline right now.
Where does Map Preview sit in the rankings?
For player hours in the last seven days, Map Preview ranks #14,062, within the top 61% of ranked servers.
Getting in
What's the way to join Map Preview?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.105.177.169:28015.