ServerName
Offline 93.120.190.206:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 321/ 300
- 589/ 600
- 446/ 500
- 126/ 200
- 572/ 525
- 224/ 250
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list ServerName puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find ServerName?
ServerName does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 93.120.190.206:28015.
What's the uptime like for ServerName?
The server ServerName is not reachable at the moment; the last sighting was 16 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is ServerName on?
The version on ServerName is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does ServerName wipe?
The wipes recorded for ServerName are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 42 days 3 hours.
Settings and map
Which rules and settings is ServerName running?
Its name does not state a gather rate for ServerName. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player stats
What's the population like on ServerName?
ServerName was last seen 16 days 19 hours ago and is offline as you read this.
What position does ServerName hold in the server rankings?
Over the last seven days, ServerName is #15,370 by player hours, among the top 65% of all ranked servers.
Join info
What's the way to join ServerName?
Open Rust and press F1, then type client.connect 93.120.190.206:28015. Alternatively, click Launch Rust on this page to join via Steam.