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Dive report

Unitedgameserver

Offline 93.186.199.65:28315 checked 21h ago

Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,797ranktop 72%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123413:0018:0023:0005:0010:0015:00

Hourly average and peak, UTC.

Server performance

01020304013:0018:0023:0005:0010:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Unitedgameserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Unitedgameserver: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Unitedgameserver?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list Unitedgameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on Unitedgameserver?

It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak it carried 31,043 entities, including buildings and deployables. The top memory figure was 3,326 MB. Players experience lag when fps drops and entities climb.

Where can you find Unitedgameserver?

There is no published region for Unitedgameserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 93.186.199.65:28315.

What's the uptime like for Unitedgameserver?

The server Unitedgameserver is not reachable at the moment; the last sighting was 21 hours ago. According to its reported uptime, the last restart was about 16 days 5 hours ago. Over the past full 7 days it stayed up for 160 of 168 hours, or 95%. Rust Going Deep has had it on record since 1 October 2026.

What Rust version is Unitedgameserver on?

Rust network protocol 2633 and build 165217 is what Unitedgameserver runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Unitedgameserver wipe?

Too few wipes are on record for Unitedgameserver to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 17 days 2 hours.

Rules and settings

What settings are in place on Unitedgameserver?

No gather rate appears in the name of Unitedgameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on Unitedgameserver?

Unitedgameserver uses a procedural map of size 2,500 with seed 6738, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is Unitedgameserver busy?

Right now Unitedgameserver is offline, with its last appearance 21 hours ago. Over the past week it has drawn 0 players on average.

Where does Unitedgameserver sit in the rankings?

For player hours in the last seven days, Unitedgameserver ranks #15,797, within the top 72% of ranked servers.

How to join

How do you get into Unitedgameserver?

To join, open Rust, hit F1, and enter client.connect 93.186.199.65:28315. Or click Launch Rust on this page to open the game through Steam and connect. https://united-gameserver.de/ is its website.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.