NightFire
Offline 93.242.90.71:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:23 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 136/ 200
- 340/ 350
- 726/ 800
- 229/ 275
- 111/ 200
- 240/ 275
Quick answers
Tags and listings
Where does NightFire appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry NightFire are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on NightFire?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list NightFire puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of NightFire?
There is no published region for NightFire. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 93.242.90.71:28015.
How reliable is NightFire?
NightFire is down at the moment; it was last up 40 hours ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. Rust Going Deep has had it on record since 16 October 2026.
What Rust version is NightFire on?
Rust network protocol 2634 and build 167781 is what NightFire runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does NightFire wipe?
The wipes recorded for NightFire are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 41 hours ago.
Settings and map
What settings and rules have been applied to NightFire?
No gather rate appears in the name of NightFire. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on NightFire?
A procedural map, generated by the game, is in play on NightFire.
Player stats
What's the population like on NightFire?
NightFire was last seen 40 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Where does NightFire sit in the rankings?
For player hours in the last seven days, NightFire ranks #12,682, within the top 57% of ranked servers.
Getting in
What's the process to join NightFire?
To join, open Rust, hit F1, and enter client.connect 93.242.90.71:28015. Or click Launch Rust on this page to open the game through Steam and connect.