OurRustHome
Offline 93.89.132.197:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 368/ 375
- 592/ 600
- 391/ 475
- 108/ 200
- 648/ 625
- 261/ 250
Quick answers
Tags and listings
Where does OurRustHome appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry OurRustHome are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on OurRustHome?
The server browser shows these tags for OurRustHome: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of OurRustHome?
OurRustHome does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 93.89.132.197:28015.
How reliable is OurRustHome?
Right now OurRustHome is offline, having last been seen 3 days 15 hours ago. In the last full 5 days, 2 of 120 hours were online, 2% uptime. The first sighting by Rust Going Deep was on 12 October 2026.
What is the Rust version for OurRustHome?
On Windows, OurRustHome runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does OurRustHome wipe?
The wipes recorded for OurRustHome are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 16 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is OurRustHome running?
No gather rate appears in the name of OurRustHome. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on OurRustHome?
OurRustHome uses a game-generated procedural map.
Player stats
What's the population like on OurRustHome?
Right now OurRustHome is offline, with its last appearance 3 days 15 hours ago. The seven-day average is 1 players, with a peak of 2.
Where does OurRustHome sit in the rankings?
Over the last seven days, OurRustHome is #9,682 by player hours, among the top 44% of all ranked servers.
Getting in
What's the process to join OurRustHome?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.89.132.197:28015.