Server
Offline 93.90.212.6:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 315/ 300
- 593/ 600
- 457/ 500
- 129/ 200
- 555/ 525
- 215/ 250
Quick answers
Tags and search
Where does Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Server?
The server browser shows these tags for Server: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Server?
Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 93.90.212.6:28015.
How reliable is Server?
Right now Server is offline, having last been seen 3 days ago. In the last full 3 days, 4 of 72 hours were online, 6% uptime. 14 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Server?
Rust network protocol 2634 and build 167781 is what Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Server wipe?
Too few wipes are on record for Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 15 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Server?
The name of Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on Server?
The map on Server is procedural, made by the game.
Population
Is Server busy?
Server was last seen 3 days ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
Where does Server sit in the rankings?
Over the last seven days, Server is #10,007 by player hours, among the top 45% of all ranked servers.
Getting in
What's the way to join Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.90.212.6:28015.