Local Staging
Offline 94.131.219.239:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 291/ 350
- 486/ 550
- 213/ 225
- 240/ 300
- 251/ 300
- 293/ 350
Quick answers
Tags and listings
Where does Local Staging appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Staging: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Staging?
The server browser shows these tags for Local Staging: gmrust (Game mode): Survival, as standard Rust does it; mp3 (Max players): There are 3 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166207 (Build): It's on build 166207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Local Staging in?
No region comes from Local Staging. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 94.131.219.239:28015.
What's the uptime like for Local Staging?
The server Local Staging is not reachable at the moment; the last sighting was 17 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 30 September 2026.
What is the Rust version for Local Staging?
The version on Local Staging is Rust network protocol 2634 and build 166207, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Local Staging follow for wipes?
The wipes recorded for Local Staging are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 18 days 7 hours.
Map and rules
What settings are in place on Local Staging?
No gather rate appears in the name of Local Staging. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Local Staging?
The map on Local Staging is procedural, made by the game.
Player count
What's the population like on Local Staging?
Right now Local Staging is offline, with its last appearance 17 days ago.
What position does Local Staging hold in the server rankings?
Over the last seven days, Local Staging is #12,627 by player hours, among the top 53% of all ranked servers.
Getting in
How do you get into Local Staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.131.219.239:28015.