TestServer
Offline 94.134.192.169:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 223/ 225
- 528/ 525
- 580/ 650
- 171/ 200
- 263/ 250
- 137/ 200
Quick answers
Tags and listings
Where does TestServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TestServer: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestServer?
TestServer's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find TestServer?
There is no published region for TestServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 94.134.192.169:28015.
How reliable is TestServer?
TestServer is down at the moment; it was last up 14 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 3 October 2026.
What is the Rust version for TestServer?
On Windows, TestServer runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does TestServer wipe?
TestServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 23 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to TestServer?
No gather rate appears in the name of TestServer. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on TestServer?
The map on TestServer is procedural, made by the game.
Player stats
How many players are on TestServer?
TestServer was last seen 14 days 7 hours ago and is offline as you read this.
Where does TestServer sit in the rankings?
Over the last seven days, TestServer is #13,893 by player hours, among the top 61% of all ranked servers.
How to join
How do you get into TestServer?
To join, open Rust, hit F1, and enter client.connect 94.134.192.169:28015. Or click Launch Rust on this page to open the game through Steam and connect.