TestServer
Offline 94.134.192.252:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 154/ 200
- 281/ 300
- 242/ 275
- 110/ 200
- 119/ 200
- 127/ 250
Quick answers
Tags and filters
Where does TestServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TestServer: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on TestServer?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list TestServer puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of TestServer?
No region comes from TestServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 94.134.192.252:28015.
Is TestServer up, and how often does it stay online?
Right now TestServer is offline, having last been seen 18 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 29 September 2026.
What Rust version is TestServer on?
Rust network protocol 2633 and build 165217 is what TestServer runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does TestServer wipe?
TestServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 43 days 12 hours ago.
Map and rules
What settings are in place on TestServer?
Its name does not state a gather rate for TestServer. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on TestServer?
A procedural map, generated by the game, is in play on TestServer.
Population
How many players are on TestServer?
The last sighting of TestServer was 18 days 12 hours ago; it is offline right now.
Where does TestServer sit in the rankings?
For player hours in the last seven days, TestServer ranks #14,529, within the top 61% of ranked servers.
Join info
What's the process to join TestServer?
Open Rust and press F1, then type client.connect 94.134.192.252:28015. Alternatively, click Launch Rust on this page to join via Steam.