TestServer
Offline 94.134.193.191:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 463/ 475
- 592/ 600
- 322/ 375
- 750/ 775
- 109/ 200
- 335/ 375
Quick answers
Tags and search
Where does TestServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TestServer: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestServer?
The server browser shows these tags for TestServer: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find TestServer?
There is no published region for TestServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 94.134.193.191:28015.
How reliable is TestServer?
TestServer is down at the moment; it was last up 32 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 September 2026.
What is the Rust version for TestServer?
Rust network protocol 2633 and build 163794 is what TestServer runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does TestServer follow for wipes?
TestServer's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 22 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to TestServer?
Its name does not state a gather rate for TestServer. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on TestServer?
TestServer uses a game-generated procedural map.
Population
Is TestServer busy?
Right now TestServer is offline, with its last appearance 32 days 20 hours ago.
What position does TestServer hold in the server rankings?
Over the last seven days, TestServer is #14,446 by player hours, among the top – of all ranked servers.
Join info
What's the way to join TestServer?
Open Rust and press F1, then type client.connect 94.134.193.191:28015. Alternatively, click Launch Rust on this page to join via Steam.