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Dive report

TestServer

Offline 94.134.193.191:28015 checked 32d ago

Drop in
1/ 5 players now 20% full
07-day averagepeak –
#14,446rankno region published
43d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TestServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TestServer: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on TestServer?

The server browser shows these tags for TestServer: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find TestServer?

There is no published region for TestServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 94.134.193.191:28015.

How reliable is TestServer?

TestServer is down at the moment; it was last up 32 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 15 September 2026.

What is the Rust version for TestServer?

Rust network protocol 2633 and build 163794 is what TestServer runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does TestServer follow for wipes?

TestServer's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 43 days 22 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to TestServer?

Its name does not state a gather rate for TestServer. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on TestServer?

TestServer uses a game-generated procedural map.

Population

Is TestServer busy?

Right now TestServer is offline, with its last appearance 32 days 20 hours ago.

What position does TestServer hold in the server rankings?

Over the last seven days, TestServer is #14,446 by player hours, among the top – of all ranked servers.

Join info

What's the way to join TestServer?

Open Rust and press F1, then type client.connect 94.134.193.191:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players There are 5 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.