TestServer
Offline 94.134.193.54:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 268/ 275
- 583/ 600
- 506/ 575
- 138/ 200
- 408/ 325
- 197/ 200
Quick answers
Tags and search
Where does TestServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TestServer are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestServer?
TestServer's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find TestServer?
No region comes from TestServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 94.134.193.54:28015.
Is TestServer up, and how often does it stay online?
Right now TestServer is offline, having last been seen 10 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 7 October 2026.
What is the Rust version for TestServer?
The version on TestServer is Rust network protocol 2634 and build 167058, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does TestServer follow for wipes?
TestServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 1 hours ago.
Settings and map
Which rules and settings is TestServer running?
The name of TestServer contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on TestServer?
A procedural map, generated by the game, is in play on TestServer.
Player count
What's the population like on TestServer?
The last sighting of TestServer was 10 days 16 hours ago; it is offline right now.
What's TestServer's rank among Rust servers?
Over the last seven days, TestServer is #13,695 by player hours, among the top 62% of all ranked servers.
Getting in
How do you get into TestServer?
Open Rust and press F1, then type client.connect 94.134.193.54:28015. Alternatively, click Launch Rust on this page to join via Steam.