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Dive report

M_SERVER PVE

Online EU 94.154.200.202:28016 checked 12m ago

biweekly wipes moddedoxidepve
Drop in
2/ 100 players now 2% full
17-day averagepeak 7
#2,933ranktop 13% · #1095 in EU
2d agolast wipebiweekly schedule
11d 6hnext wipeThu 29 Oct, 02:17 UTC

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 02:17 UTC, in 11d 6h. Its biweekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held67%else halves by day 7

Coming wipes

  • 11d 6h
    Thu 29 Oct, 02:17 UTC
  • 18d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 6h
    Thu 12 Nov, 02:17 UTC
  • 39d 6h
    Thu 26 Nov, 02:17 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:17 UTC2d ago 7 – running 0
Thu 1 Oct, 17:50 UTC FW16d ago 8 halved by day 7 13.4 days 2
Sun 27 Sep, 04:01 UTC20d ago 6 held half 4.6 days 0
Sat 26 Sep, 18:14 UTC21d ago 6 – 0.4 days 2
Thu 17 Sep, 02:12 UTC30d ago 7 held half 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does M_SERVER PVE appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry M_SERVER PVE are: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Who operates M_SERVER PVE?

The m-server.pp.ua hostname M_SERVER PVE publishes is not used by any other server we track.

How should you read the tags on M_SERVER PVE?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^b (Biweekly): Every fortnight, it wipes; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe — that is the tag list M_SERVER PVE puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is M_SERVER PVE lag-free?

Average server fps for the last 48 hours was 117, and the lowest was 111. Buildings, deployables and all other world objects added up to as many as 130,882 entities. The top memory figure was 4,734 MB. Players experience lag when fps drops and entities climb.

Where can you find M_SERVER PVE?

Its location is Europe, according to the EU tag M_SERVER PVE displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 94.154.200.202:28016.

What's the uptime like for M_SERVER PVE?

Right now M_SERVER PVE is online. Its reported uptime shows a restart about 9 hours ago. In the last full 7 days, 156 of 168 hours were online, 93% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is M_SERVER PVE on?

The version on M_SERVER PVE is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does M_SERVER PVE wipe?

Its tag guides the prediction since M_SERVER PVE has too few wipes on record to confirm the schedule. Thursday 29 October at 02:17 UTC is when the next wipe is due. The world you are on now was created 2 days 17 hours. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at M_SERVER PVE?

The average peak across recent wipes is 7 players. 14 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 67% of recent wipes. By day 7, the pop had dropped under half.

Rules and settings

Which rules and settings is M_SERVER PVE running?

No gather rate appears in the name of M_SERVER PVE. The group limit is the game's default of 8 players. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on M_SERVER PVE?

M_SERVER PVE uses a procedural map of size 4,500 with seed 1090470307, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on M_SERVER PVE?

M_SERVER PVE is holding 2 players on its 100 slots at the moment. For the past week, players averaged 1 with a high of 7. Over the last 48 hours, 17:00 UTC drew the most players, 6 on average.

Where does M_SERVER PVE sit in the rankings?

Over the last seven days, M_SERVER PVE sits at #2,933 by player hours, among the top 13% of all ranked servers and #1,095 in Europe.

How to join

How do you get into M_SERVER PVE?

To join, open Rust, hit F1, and enter client.connect 94.154.200.202:28016. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://M-SERVER.pp.ua/.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,^e,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.