PVE NIKOV|TP|RAIDBASE|BOSS|EVENT
Online 94.158.50.72:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 19 October, 18:08 UTC, in 1d 12h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 12hMon 19 Oct, 18:08 UTC
- 15d 12hMon 2 Nov, 18:08 UTC
- 18d 13hThu 5 Nov, 19:00 UTCFW
- 29d 12hMon 16 Nov, 18:08 UTC
- 43d 12hMon 30 Nov, 18:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:08 UTC12d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 271/ 2000
- 110/ 2000
- 86/ 200
- 98/ 250
- 102/ 200
- 33/ 100
Quick answers
Tags and filters
Where does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include PVE NIKOV|TP|RAIDBASE|BOSS|EVENT: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What's the meaning of the tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list PVE NIKOV|TP|RAIDBASE|BOSS|EVENT puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT lag-free?
The last 48 hours saw an average of 146 server fps, never dropping below 108. At its peak it carried 86,385 entities, including buildings and deployables. 3,170 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
PVE NIKOV|TP|RAIDBASE|BOSS|EVENT does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 94.158.50.72:28015.
Is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT up, and how often does it stay online?
Right now PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is online. Its reported uptime shows a restart about 41 hours ago. In the last full 7 days, 39 of 168 hours were online, 23% uptime. The first sighting by Rust Going Deep was on 4 October 2026.
What is the Rust version for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
The version on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT wipe?
The prediction follows its tag because too few of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes are on record to confirm the schedule. Expect the next wipe on Monday 19 October at 18:08 UTC. The world you are on now was created 12 days 11 hours. Its tags list a wipe schedule for every two weeks.
Settings and map
Which rules and settings is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT running?
Its name does not state a gather rate for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
PVE NIKOV|TP|RAIDBASE|BOSS|EVENT uses a procedural map of size 3,700 with seed 1034224783, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
Right now 0 players are on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, which has 50 slots. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 06:00 UTC drew the most players, 2 on average.
Where does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT sit in the rankings?
For player hours in the last seven days, PVE NIKOV|TP|RAIDBASE|BOSS|EVENT ranks #9,092, within the top 41% of ranked servers.
Getting in
What's the process to join PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?
To join, open Rust, hit F1, and enter client.connect 94.158.50.72:28015. Or click Launch Rust on this page to open the game through Steam and connect.
