Rust Devblog Server
Offline 94.229.24.50:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and filters
Where does Rust Devblog Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust Devblog Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all.
What's the meaning of the tags on Rust Devblog Server?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; v2362 (Protocol): This server runs game protocol 2362, so your game must match that version to join; ptrak (Networking): Standard RakNet networking; ha77b8956 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Rust Devblog Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Rust Devblog Server?
Rust Devblog Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 94.229.24.50:28015.
Is Rust Devblog Server up, and how often does it stay online?
The server Rust Devblog Server is not reachable at the moment; the last sighting was 21 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rust Devblog Server?
Rust network protocol 2362 is what Rust Devblog Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Rust Devblog Server follow for wipes?
Too few wipes are on record for Rust Devblog Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 20 days 8 hours.
Settings and map
What settings and rules have been applied to Rust Devblog Server?
Its name does not state a gather rate for Rust Devblog Server. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on Rust Devblog Server?
The map on Rust Devblog Server is procedural, made by the game.
Player stats
Is Rust Devblog Server busy?
The last sighting of Rust Devblog Server was 21 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
What's Rust Devblog Server's rank among Rust servers?
For player hours in the last seven days, Rust Devblog Server ranks #15,182, within the top 69% of ranked servers.
How to join
What's the way to join Rust Devblog Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.229.24.50:28015.