server
Offline 94.242.18.144:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and listings
Where does server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on server?
The server browser shows these tags for server: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is server in?
No region comes from server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 94.242.18.144:28015.
How reliable is server?
The server server is not reachable at the moment; the last sighting was 28 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 19 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for server?
Rust network protocol 2633 and build 164530 is what server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does server wipe?
server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 28 days 18 hours ago.
Settings and map
What settings and rules have been applied to server?
Its name does not state a gather rate for server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on server?
A procedural map, generated by the game, is in play on server.
Player stats
Is server busy?
server was last seen 28 days 17 hours ago and is offline as you read this.
What position does server hold in the server rankings?
For player hours in the last seven days, server ranks #13,272, within the top – of ranked servers.
How to join
How do you get into server?
Open Rust and press F1, then type client.connect 94.242.18.144:28015. Alternatively, click Launch Rust on this page to join via Steam.