Base Test
Offline 94.246.1.148:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 22:14 UTC33d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 415/ 475
- 191/ 225
- 587/ 600
- 292/ 350
- 313/ 375
- 448/ 500
Quick answers
Tags and filters
Where does Base Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Base Test: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Base Test?
Base Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find Base Test?
No region comes from Base Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 94.246.1.148:28015.
What's the uptime like for Base Test?
Right now Base Test is offline, having last been seen 33 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Base Test on?
The version on Base Test is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Base Test wipe?
Too few wipes are on record for Base Test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 33 days 21 hours.
What can you expect on wipe day at Base Test?
Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to Base Test?
No gather rate appears in the name of Base Test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Player stats
Is Base Test busy?
The last sighting of Base Test was 33 days 21 hours ago; it is offline right now.
What's Base Test's rank among Rust servers?
For player hours in the last seven days, Base Test ranks #15,150, within the top – of ranked servers.
How to join
What's the way to join Base Test?
Open Rust and press F1, then type client.connect 94.246.1.148:28015. Alternatively, click Launch Rust on this page to join via Steam.