first_server
Offline 94.25.228.104:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 584/ 600
- 484/ 575
- 139/ 200
- 471/ 325
- 205/ 200
Quick answers
Tags and listings
Where does first_server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include first_server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on first_server?
first_server's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is first_server in?
first_server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 94.25.228.104:28015.
How reliable is first_server?
The server first_server is not reachable at the moment; the last sighting was 22 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 25 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for first_server?
The version on first_server is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does first_server wipe?
The wipes recorded for first_server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 22 days 23 hours ago.
Map and rules
What settings are in place on first_server?
Its name does not state a gather rate for first_server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on first_server?
first_server uses a game-generated procedural map.
Population
How many players are on first_server?
first_server was last seen 22 days 20 hours ago and is offline as you read this.
What's first_server's rank among Rust servers?
For player hours in the last seven days, first_server ranks #13,896, within the top 61% of ranked servers.
Getting in
What's the way to join first_server?
To join, open Rust, hit F1, and enter client.connect 94.25.228.104:28015. Or click Launch Rust on this page to open the game through Steam and connect.