first_server
Offline 94.25.228.208:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:46 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 157/ 200
- 377/ 350
- 652/ 725
- 212/ 250
- 115/ 200
- 238/ 275
Quick answers
Tags and listings
Where does first_server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry first_server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on first_server?
The server browser shows these tags for first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of first_server?
There is no published region for first_server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 94.25.228.208:28015.
How reliable is first_server?
first_server is down at the moment; it was last up 4 days 18 hours ago. In the last full 4 days, 0 of 96 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 October 2026.
What Rust version is first_server on?
On Windows, first_server runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.
Wipe details
How often does first_server wipe?
first_server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 4 days 19 hours ago.
What happens on wipe day at first_server?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to first_server?
No gather rate appears in the name of first_server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on first_server?
first_server uses a game-generated procedural map.
Player count
What's the population like on first_server?
The last sighting of first_server was 4 days 18 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
Where does first_server sit in the rankings?
Over the last seven days, first_server is #11,729 by player hours, among the top 53% of all ranked servers.
Getting in
What's the way to join first_server?
Open Rust and press F1, then type client.connect 94.25.228.208:28015. Alternatively, click Launch Rust on this page to join via Steam.