first_server
Offline 94.25.229.106:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and filters
Where does first_server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include first_server: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on first_server?
The server browser shows these tags for first_server: gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find first_server?
No region comes from first_server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 94.25.229.106:28015.
Is first_server up, and how often does it stay online?
first_server is down at the moment; it was last up 24 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is first_server on?
Rust network protocol 2633 and build 165217 is what first_server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does first_server wipe?
first_server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 28 days 14 hours is how long ago this world came into being.
Map and rules
What settings are in place on first_server?
Its name does not state a gather rate for first_server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on first_server?
The map on first_server is procedural, made by the game.
Population
How many players are on first_server?
Right now first_server is offline, with its last appearance 24 days 16 hours ago.
What's first_server's rank among Rust servers?
For player hours in the last seven days, first_server ranks #13,172, within the top 61% of ranked servers.
Getting in
What's the process to join first_server?
Open Rust and press F1, then type client.connect 94.25.229.106:28015. Alternatively, click Launch Rust on this page to join via Steam.