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Dive report

first_server

Offline 94.25.229.19:28015 checked 24d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak –
#13,198ranktop 60%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does first_server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry first_server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on first_server?

The server browser shows these tags for first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It holds 500 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of first_server?

There is no published region for first_server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 94.25.229.19:28015.

How reliable is first_server?

The server first_server is not reachable at the moment; the last sighting was 24 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 23 September 2026.

What is the Rust version for first_server?

Rust network protocol 2633 and build 165217 is what first_server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does first_server wipe?

Too few wipes are on record for first_server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 28 days 6 hours ago.

Settings and map

Which rules and settings is first_server running?

No gather rate appears in the name of first_server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is off: Valve's anti-cheat is not active.

What's the map on first_server?

A procedural map, generated by the game, is in play on first_server.

Population

What's the population like on first_server?

Right now first_server is offline, with its last appearance 24 days 10 hours ago.

What's first_server's rank among Rust servers?

For player hours in the last seven days, first_server ranks #13,198, within the top 60% of ranked servers.

Join info

What's the process to join first_server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.25.229.19:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players It holds 500 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.