MAP TEST
Offline 94.28.145.186:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 319/ 350
- 504/ 550
- 197/ 225
- 266/ 300
- 270/ 300
- 334/ 350
Quick answers
Tags and filters
Where does MAP TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MAP TEST are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on MAP TEST?
The server browser shows these tags for MAP TEST: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): This server runs build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is MAP TEST in?
MAP TEST does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 94.28.145.186:28015.
How reliable is MAP TEST?
MAP TEST is down at the moment; it was last up 31 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is MAP TEST on?
On Windows, MAP TEST runs Rust network protocol 2633 and build 163207. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does MAP TEST wipe?
MAP TEST's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 42 days 7 hours.
Map and rules
What settings and rules have been applied to MAP TEST?
The name of MAP TEST contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on MAP TEST?
MAP TEST uses a game-generated procedural map.
Population
What's the population like on MAP TEST?
MAP TEST was last seen 31 days 6 hours ago and is offline as you read this.
Where does MAP TEST sit in the rankings?
For player hours in the last seven days, MAP TEST ranks #13,351, within the top – of ranked servers.
How to join
What's the way to join MAP TEST?
To join, open Rust, hit F1, and enter client.connect 94.28.145.186:28015. Or click Launch Rust on this page to open the game through Steam and connect.