TEST1
Offline 94.41.140.62:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 130/ 200
- 306/ 300
- 236/ 275
- 784/ 800
- 109/ 200
- 260/ 300
Quick answers
Tags and listings
Where does TEST1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST1 are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on TEST1?
TEST1's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find TEST1?
No region comes from TEST1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 94.41.140.62:28015.
Is TEST1 up, and how often does it stay online?
The server TEST1 is not reachable at the moment; the last sighting was 26 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 16 September 2026 is when Rust Going Deep first saw it.
What Rust version is TEST1 on?
Rust network protocol 2633 and build 163794 is what TEST1 runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does TEST1 wipe?
The wipes recorded for TEST1 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 31 days 8 hours ago.
Rules and settings
Which rules and settings is TEST1 running?
The name of TEST1 contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on TEST1?
A procedural map, generated by the game, is in play on TEST1.
Player stats
Is TEST1 busy?
The last sighting of TEST1 was 26 days 19 hours ago; it is offline right now.
What position does TEST1 hold in the server rankings?
For player hours in the last seven days, TEST1 ranks #15,478, within the top 68% of ranked servers.
Getting in
What's the process to join TEST1?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.41.140.62:28015.