Skip to the content
Dive report

Test

Offline 94.50.188.19:28015 checked 14d ago

biweekly wipes moddedoxidepve
Drop in
0/ 200 players now 0% full
07-day averagepeak –
#15,996ranktop 71%
14d agolast wipebiweekly schedule
13d 18hnext wipeSun 1 Nov, 04:11 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 1 November, 04:11 UTC, in 13d 18h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Test?

Test's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Test?

No region comes from Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 94.50.188.19:28015.

What's the uptime like for Test?

Right now Test is offline, having last been seen 14 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 4 October 2026.

What Rust version is Test on?

The version on Test is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Test wipe?

An estimate from biweekly: 14 days after its last wipe gives Test's next wipe. Expect the next wipe on Sunday 1 November at 04:11 UTC. This world has been running since 14 days 5 hours ago. The tags show wipes scheduled every two weeks.

Rules and settings

Which rules and settings is Test running?

Its name does not state a gather rate for Test. 8 players is the group cap, the game's default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Test?

A procedural map, generated by the game, is in play on Test.

Player stats

What's the population like on Test?

Test was last seen 14 days ago and is offline as you read this.

What position does Test hold in the server rankings?

Over the last seven days, Test is #15,996 by player hours, among the top 71% of all ranked servers.

Join info

How do you get into Test?

Open Rust and press F1, then type client.connect 94.50.188.19:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp200
Max players The slot count is 200.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.