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Dive report

test

Offline 94.77.167.136:28015 checked 23d ago

Drop in
0/ 500 players now 0% full
07-day averagepeak –
#15,721ranktop 71%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on test?

gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs165625 (Build): The build number is 165625; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is test in?

No region comes from test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 94.77.167.136:28015.

What's the uptime like for test?

The server test is not reachable at the moment; the last sighting was 23 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 24 September 2026.

What Rust version is test on?

On Windows, test runs Rust network protocol 2634 and build 165625. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does test wipe?

Too few wipes are on record for test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 23 days 14 hours ago.

Settings and map

Which rules and settings is test running?

The name of test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is active on test?

The map on test is procedural, made by the game.

Player count

What's the population like on test?

test was last seen 23 days 13 hours ago and is offline as you read this.

What's test's rank among Rust servers?

For player hours in the last seven days, test ranks #15,721, within the top 71% of ranked servers.

Getting in

What's the way to join test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.77.167.136:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,gmrust,cs165625,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players The slot count is 500.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs165625
Build The build number is 165625.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.