ServerName
Offline 94.77.32.163:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 300
- 589/ 600
- 474/ 500
- 136/ 200
- 479/ 525
- 215/ 250
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on ServerName?
ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find ServerName?
No region comes from ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 94.77.32.163:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 30 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.
What is the Rust version for ServerName?
Rust network protocol 2633 and build 163794 is what ServerName runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does ServerName wipe?
Too few wipes are on record for ServerName to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 34 days 4 hours ago.
Map and rules
What settings are in place on ServerName?
Its name does not state a gather rate for ServerName. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Player stats
What's the population like on ServerName?
The last sighting of ServerName was 30 days 12 hours ago; it is offline right now.
What position does ServerName hold in the server rankings?
Over the last seven days, ServerName is #15,439 by player hours, among the top – of all ranked servers.
Getting in
How do you get into ServerName?
Open Rust and press F1, then type client.connect 94.77.32.163:28015. Alternatively, click Launch Rust on this page to join via Steam.